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Typhoon

Typhoon

Heavy All-Purpose Mech

Typhoon is a 300-cost tanky ranged chaff clear unit that is strong against light units both on the ground and in the sky.

Cost Cost 300
HP HP 9529
Speed Speed 9m/s
ATK ATK 88
Splash Range Splash Range 5m
Attack Interval Attack Interval 0.2s
Range Range 100m
Target Target AIR & GROUND
Unlock Cost Unlock Cost 50
Upgrade Exp Upgrade Exp 1950
Rotation Speed Rotation Speed 120deg/s
Typhoon blueprint

Technologies

Mechanical Rage
Mechanical Rage
Cost300

Increases the units' movement speed by 4 and ATK by 50%.

Aerial Specialization
Aerial Specialization
Cost250

Increases ATK against aerial units by 90% and increases range by 30 when attacking aerial units

Barrier
Barrier
Cost400

Generates a Shield Dome that protects all allies within it. Shield HP increases by 8,000 per unit Rank increased

Homing Missile
Homing Missile
Cost300

Launches 4 homing missiles at distant enemies every 9s, each dealing 675 damage (damage increases by 675 for each level up) with a range of 60m to 180m.

Strategy

Aside from the Mustang, Typhoon is the only chaff clear unit that can attack both ground chaff and wasps. However, Typhoon is a rare unit, so it is only available as Typhoon specialist or from a unit drop. While on its own, Typhoon has very low DPS for its cost and only moderate tankiness, it benefits greatly from levels, items, and technologies. A high-level Typhoon with an item and the Barrier technology is capable of some of the fastest chaff clear in the game, while protecting its own chaff and threatening serious DPS on even enemy giants. Typhoon’s remaining technologies reinforce its threat as a DPS unit, as Homing Missiles add significant single-target burst, Mechanical Rage increases the DPS by a large percentage, and Aerial Specialization allows Typhoons to contest tanky air units or play a stronger anti-Wasp role from a unit drop.