Fortress
Giant Guard Robot
Fortress is a ranged 400-cost giant unit that can protect its team while dealing high damage to ground units.

Technologies
Generates a Shield Dome that protects all allies within it. Shield HP increases by 40,000 per unit Rank increased
Increases attack range by 40
Launches 16 anti-air barrages at the enemy every 10s. The barrages only damage aerial units. Each guided missile deals 900 damage and has a range of 170m
Produces 8 Fangs to join the battle every 36s for 3 times
Decreases Fortress' attack interval by 50% and range by 20m
Effect increases with unit Rank, increasing range by 5 and ATK by 25% per Rank increased
Each attack fires 2 shells in succession but increases reload time by 12%
Increases HP by 50%, and blocks 60 damage when attacked. The damage blocking effect increases with the Rank. And for each Rank, blocks an additional 60 damage.
Fortress Launches its fists to attack enemies, triggering when Fortress's HP is below 85% and 55% respectively. The Rocket Punch has a range of 180m, dealing 12,000 damage to the target and enemies within 25m. The damage of Rocket Punch increases by 12,000 per unit Rank increased.
Fortress's attack range increases by 60 meters, its splash damage decreases by 2, and its attack interval increases by 0.6 seconds.
Strategy
Fortress has high DPS, high HP, and decent range, making it perform well against any ground unit smaller than itself. By investing in some of its technologies, the Fortress can even brawl against other ground-based giants. With its signature Barrier technology, it provides a unique form of protection for fragile light units like Hounds, Mustangs, or Fangs, that otherwise struggle to survive past the early game or against battlefield abilities. Alternatively, Launcher Overload, Doubleshot, Rocket Punch, or Elite Marksman all help turn Fortress into a high-DPS threat that can threaten any ground unit in the game. Meanwhile, Fortress can create its own protective chaff with Fang Production while Range Enhancement keeps it safe from threats such as Melting Point. Although Fortress’s weapon only hits ground units, Anti-Air barrage poses a significant threat to armies favoring Wasps or Phoenixes throughout the game.