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Vortex

Vortex

Medium Mech

Vortex is a 100-cost frontliner that specializes in killing medium units at mid-range.

Cost Cost 100
HP HP 7425
Speed Speed 8m/s
ATK ATK 1309
Splash Range Splash Range 0
Attack Interval Attack Interval 1.5s
Range Range 85m
Target Target GROUND
Unlock Cost Unlock Cost 0
UPGRADE EXP UPGRADE EXP 750
Rotation Speed Rotation Speed 80deg/s
Vortex blueprint

Technologies

Range Enhancement
Range Enhancement
Cost300

Increases range by 40

Mobile Power Station
Mobile Power Station
Cost250

Increases Vortex's range by 10. Increases ATK of ground friendly units within 100m by 20% (Does not stack).

Electromagnetic Cloud
Electromagnetic Cloud
Cost400

Attacks inflict Electromagnetic interference on the target and enemies within a 10m radius.

Electromagnetic Twin
Electromagnetic Twin
Cost350

At the start of battle, spawns 1 Level 1 Vortex Mirage behind itself. The Mirage has 1 HP and 30% of a standard Vortex's ATK.

Accumulator Shield
Accumulator Shield
Cost300

Accumulates energy while attacking. Every 5 attacks, deploys a shield with a radius of 40 at the current location , and increases the required attacks for the next shield by 5. The shield has a base HP of 2,000, increasing by an additional 2,000 HP per Vortex level.

Grid Integration
Grid Integration
Cost200

Links with other Vortex within 35m. Increases ATK by 35% for each additional linked unit, up to a maximum of 105%.

Emergency Armor
Emergency Armor
Cost150

When HP first falls below 50%, activates Emergency Armor, resisting all damage and becoming untargetable for 4 seconds. Emergency Armor will not activate if HP reaches 0.

Field Maintenance
Field Maintenance
Cost150

Increases HP by 30% and automatically restores 4.5% of Max HP per second upon taking damage

Strategy

With its high damage and HP, the Vortex shines brightest when used as a brawler. With relatively low range, it prefers mid-range fights, such as aggressive or defensive games. Without techs and levels, it is a good early game option against Hounds, Sledgehammers and Steel Balls. However, the Vortex can go toe to toe with even some of the biggest ground mechs once it gets a few techs and levels. As a DPS carry, this unit requires a lot of investment. Range Enhancement, Grid Integration and Electromagnetic Twin all synergize to make a bundle of Vortexes take on anything but the tankiest of mechs. It can also be equipped with some supportive techs, such as Mobile Power Station, Electromagnetic Cloud and Accumulator Shield. Finally, you may choose to enhance its role as a tank, with Field Maintenance or Emergency Armor.