Mustang
High-Speed All-Purpose Tank
Mustang is a 200-cost light unit with a fast attack that helps in both chaff clear and DPS.

Technologies
Try to intercept enemy missiles within 150m (Battlefield Powers cannot be intercepted), continuous interception for a long time will lead to a decrease in interception efficiency. Interception efficiency is independent of Mustang's ATK and Rank.
Increases range by 40
Increases splash damage range by 7m but decreases ATK by 35%
Increases ATK against aerial units by 90% and increases range by 30 when attacking aerial units
Increases ATK by 50%
Strategy
The mustang is a very versatile unit, filling a number of roles all at once depending on its team’s needs. It provides a form of chaff clear and is one of the most effective counters against fang chaff in particular. Especially with levels or items, it can serve as the main DPS for a team. In the late game, the 12 bodies per squad of mustangs can effectively serve as chaff for giant units such as Fortress or Melting Point. Mustangs can even temporarily give up their main weapon to become the most cost-efficient anti-missile option in the game with Missile Interceptor technology. However, in the early and middle game, mustang is a fragile, low-damage unit that often needs the Range Enhancement technology just to stay alive and provide any utility. Armor-Piercing Bullets and Aerial Specialization can increase the DPS role of Mustangs, whilst High-Explosive Ammo focuses their role on chaff clear.