Update 1.10.0.1
Section titled “Update 1.10.0.1”Greetings, Commanders! As everyone gets familiar with the new Vortex unit released last week, we have also collected some balance data. The main focus of this update is a few balance adjustments related to Vortex.
Balance Adjustments
Section titled “Balance Adjustments”Vortex
Section titled “Vortex”Since its release a week ago, Vortex has performed quite strongly in-game, so we’ve decided to make some adjustments to it. We expect to make more adjustments to Vortex in the future, including adding some new Vortex techs.
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Attack interval: 1.3s → 1.5s
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ATK: 1200 → 1385 (+15%)
- Mobile Power Station: Price 300 → 250
- Electromagnetic Twin: Price 300 → 400
- Accumulator Shield: Shield generation per 13 attacks → per 11 attacks, additional HP per shield level 4500 → 5000
- Grid Integration: Added ATK bonus cap: Creates a link with other Vortexes within 25 meters. ATK increases by 15% for each additional linked unit, up to a maximum of 195%
- Added New Tech Field Maintenance: HP increases by 30%, and automatically restores 4.5% of the max HP per second after taking damage
Rift Mode
Section titled “Rift Mode”The week-long Vortex Surge has ended. The Vortex Surge anomaly will no longer appear all the time.
UI Optimization
Section titled “UI Optimization”- Vortex’s Emergency Armor now changes the appearance of Vortex’s HP bar when activated.
Bugfixes
Section titled “Bugfixes”-
Fixed multiple issues related to Vortex Emergency Armor
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Fixed multiple issues related to recommended formations
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Fixed multiple target issues related to Sandworms
Feedback & Bug Reports
Section titled “Feedback & Bug Reports”Feel free to submit feedback, suggestions, or report bugs for this update via the following channels. Mechabellum Discord: (https://discord.gg/mechabellum) Mechabellum Reddit: (https://www.reddit.com/r/Mechabellum/) Mechabellum Steam Discussions: (https://steamcommunity.com/app/669330/discussions/)