Skip to content
📖 Glossary DiscordYouTubeReddit

Greetings, Commanders! As everyone gets familiar with the new Vortex unit released last week, we have also collected some balance data. The main focus of this update is a few balance adjustments related to Vortex.

Since its release a week ago, Vortex has performed quite strongly in-game, so we’ve decided to make some adjustments to it. We expect to make more adjustments to Vortex in the future, including adding some new Vortex techs.

  • Attack interval: 1.3s → 1.5s

  • ATK: 1200 → 1385 (+15%)

  • Mobile Power Station: Price 300 → 250
  • Electromagnetic Twin: Price 300 → 400
  • Accumulator Shield: Shield generation per 13 attacks → per 11 attacks, additional HP per shield level 4500 → 5000
  • Grid Integration: Added ATK bonus cap: Creates a link with other Vortexes within 25 meters. ATK increases by 15% for each additional linked unit, up to a maximum of 195%
  • Added New Tech Field Maintenance: HP increases by 30%, and automatically restores 4.5% of the max HP per second after taking damage

The week-long Vortex Surge has ended. The Vortex Surge anomaly will no longer appear all the time.

  • Vortex’s Emergency Armor now changes the appearance of Vortex’s HP bar when activated.
  • Fixed multiple issues related to Vortex Emergency Armor

  • Fixed multiple issues related to recommended formations

  • Fixed multiple target issues related to Sandworms

Feel free to submit feedback, suggestions, or report bugs for this update via the following channels. Mechabellum Discord: (https://discord.gg/mechabellum) Mechabellum Reddit: (https://www.reddit.com/r/Mechabellum/) Mechabellum Steam Discussions: (https://steamcommunity.com/app/669330/discussions/)