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The appearance of defensive missiles has been optimized, and new animations and special effects have been added

Section titled “The appearance of defensive missiles has been optimized, and new animations and special effects have been added”

Giant Expert health changed from 0 to -200

Section titled “Giant Expert health changed from 0 to -200”

Elite Expert health effect changed from -100 to 0

Section titled “Elite Expert health effect changed from -100 to 0”

Added 2 experts that increase the price and stats of each unit. These experts only appear when neither side has such a unit

Section titled “Added 2 experts that increase the price and stats of each unit. These experts only appear when neither side has such a unit”

【Experts added or grade, effect adjustment】

Section titled “【Experts added or grade, effect adjustment】”

Cost Control Expert (Gambit Expert) : Gain an extra 100 per turn, but your unit damage and health are reduced by 15%

Section titled “Cost Control Expert (Gambit Expert) : Gain an extra 100 per turn, but your unit damage and health are reduced by 15%”

-Level 2, the crafting cost of the fortress is reduced by 100 and the damage and health are reduced by 30%-Level 2, the fortress’s damage is increased by 30%, health by 30%, range by 10, and movement speed by 3

-Level 2. Longbow range increased by 30 and damage reduced by 25%-Level 2: Longbow cost reduced by 50

-Level 2: Vulcan damage increases by 50%, range increases by 20, but health decreases by 50%-Level 2: Vulcan Health increases by 40%, range decreases by 10, and movement speed increases by 3

-Level 2, melting point health increased by 70%, movement speed increased by 3, range decreased by 15-Level 2, Melting cost increases by 100, damage and health increases by 50%

-Level 1: Rhino cost reduced by 100, damage and health reduced by 30%-Level 2. Every time the Rhino kills a unit, it increases its damage by 10% this turn

- level 1, pawn bee cost is reduced by 100, but attack power is reduced by 30%-Level 2, Wasp cost increased by 100, range and health increased by 40%, range increased by 20

-Level 1: Mustang health increased by 200% and range decreased by 15

-Level 2: Ball range increased by 40 and health decreased by 40%

-Level 2, you can buy Level 5 fangs directly-Level 1: Fangs damage, health increased by 40%, range reduced by 15

-Level 1, crawler upgrade is free

-Level 2: Overlords have 60% health and 30% damage-Level 2: Overlord cost reduced by 100, range increased by 10, attack and defense reduced by 20%

-Level 1: Hammer cost reduced by 100, attack and defense reduced by 20%-Level 2, Hammer’s range increases by 30 and health decreases by 30%

-Level 2: Hacker’s range increased by 30 and conversion speed decreased by 35%-Level 1: Hacker health increases by 300% and range decreases by 30

-Level 2: Reduced cost of arc by 50-Level 1: Arc Health increased by 200% and range decreased by 15-Level 2, Arc range increased by 40, damage reduced by 30%

-Level 1: Phoenix cost reduced by 100, damage and health reduced by 30%-Level 1: Phoenix range increased by 20 and damage reduced by 30%

Mustang does 175% damage to air units and has a range of +25 against air for a price of 300

Section titled “Mustang does 175% damage to air units and has a range of +25 against air for a price of 300”

Mustang Tech price changed from 300 to 200

Section titled “Mustang Tech price changed from 300 to 200”

Storm High Explosive ammunition tech price changed from 300 to 200

Section titled “Storm High Explosive ammunition tech price changed from 300 to 200”

Soldier bee Elite Shooter The return of technology

Section titled “Soldier bee Elite Shooter The return of technology”

Arc Energy Storage Attack cancelled range reduction, price changed from 200 to 300

Section titled “Arc Energy Storage Attack cancelled range reduction, price changed from 200 to 300”

Steel ball changed from producing the same level crawler to only producing level 1 crawler

Section titled “Steel ball changed from producing the same level crawler to only producing level 1 crawler”

The spawn interval of the melting point Called Crawler was changed from 28 to 30

Section titled “The spawn interval of the melting point Called Crawler was changed from 28 to 30”