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As the Snowfall Festival comes to an end, the maps will also return to their original state. The upcoming Skyfire Festival update, which features more new content, will arrive in February. In the meantime, this update is a minor balance adjustment between the two festivals.

The main goal of this balance patch is to buff the Techs with relatively low win rates and usage.

  • ATK 24 → 25 (+5%)
  • Shockwave Attack Range modifier -20 → -5
  • Grenade Launcher Attack Range modifier 0 → +5
  • Kinetic Charge Every 9m moved, Attack Range increases by 1m → Every 7m moved, Attack Range increases by 1m, with a maximum increase of 100.
  • Field Maintenance Price 200 → 150
  • Field Maintenance Price 200 → 150
  • Sticky Oil Bomb Price 250 → 200
  • Photon Coating Duration 25s → 30s
  • Electromagnetic Shot Price 400 → 350

  • Armor-Piercing Bullets ATK modifier +225% → +250%

  • Missile Interception interception efficiency increased by 40%
  • Smoke Bomb Price 350 → 250

  • Photon Loop Duration 15s → 20s

  • Photon Coating Duration 25s → 30s
  • Photon Coating Duration 25s → 30s
  • Photon Coating Duration 25s → 30s

  • Tank Production Line Now allows up to 7 productions

  • Mustang Production Line Now allows up to 8 productions

  • Steel Ball Production Line Now allows up to 6 productions

  • Fixed an issue where Fire Badger’s Scorching Charge could cause data errors

  • Fixed an issue where Wraith’s Degeneration Beam sound effects could not be controlled by the volume slider

  • Fixed an issue where typing text in the chat box sometimes conflicted with hotkeys

  • Fixed an issue where some reward pop-ups would repeatedly appear

  • Fixed an issue where the Dimensional Rift Room could not be shared

Feel free to submit feedback, suggestions, or report bugs for this update via the following channels. Mechabellum Discord: (https://discord.gg/mechabellum) Mechabellum Reddit: (https://www.reddit.com/r/Mechabellum/) Mechabellum Steam Discussions: (https://steamcommunity.com/app/669330/discussions/)