Update 1.7.1
Section titled “Update 1.7.1”As we anticipated, the 1.7.0 Building Layouts have had a significant impact on the overall balance of Mechabellum, and this makes fast balance adjustments necessary. In the past 24 hours, we have received a bunch of feedback and collected a relatively limited amount of data. After some internal discussion, we have decided to release a balance patch based on current data and feedback. And we are very likely to release multiple balance adjustment patches in the near future.
Building Layouts
Section titled “Building Layouts”-
Adjustments have been made to all building layouts, and the new layouts will encourage asymmetric formation more.
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The number of Defense Walls in all building layouts has been reduced from 2 sets to 1 set.
Defense Wall
Section titled “Defense Wall”- HP 2030 → 1112 (-45%)
Rapid-Fire Cannon
Section titled “Rapid-Fire Cannon”-
Range 135 → 130
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Attack target: Air & Ground→ Ground-only
Initial Units
Section titled “Initial Units”- Removed the starting scenario related to Stormcaller.
Unit Reinforcement
Section titled “Unit Reinforcement”- Significantly reduced the number of units provided by each reinforcement card.
More feedback
Section titled “More feedback”Currently, we are internally discussing the possibility of conducting larger-scale public testing for future patches. We are likely to adjust the testing process and scope in the coming months. Before that, we would like to ask you to leave feedback under this post if you want. More detailed feedback will help us make better adjustments in the future.