Update 1.1.1 No More Combat Power Loss
Section titled “Update 1.1.1 No More Combat Power Loss”Season 2 of Mechabellum is near. To enable more players to obtain more seasonal rewards before the end of Season 1, we have further adjusted the Combat Power system. We also added a new initial specialist and some new unit variants to the game, as well as some balance adjustments.
Combat Power Adjustments
Section titled “Combat Power Adjustments”-
Players outside the top 200 worldwide no longer lose combat power when defeated.
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Increased combat power gained when winning for players outside the top 200 worldwide.
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Players in the top 200 worldwide can lose up to 600 combat power in a battle.
New Specialist
Section titled “New Specialist”- New specialist Missile Specialist: Get 2 Missile Strike for free on round 2.
New Variants
Section titled “New Variants”-
New variant Extended Range Phantom Ray: increases Phantom Ray’s range by 20, but decreases HP by 40%.
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New variant Mass-Produced Sandworm: Decreases the recruitment cost of Sandworm by 100, but decreases Sandworm’s ATK by 30% and HP by 30%.
Balance Adjustments
Section titled “Balance Adjustments”Crawler
Section titled “Crawler”-
HP decreased from 292 to 277 (5% decrease).
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Loose Formation’s HP reduction increased from 30% to 40%.
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The cost of Mechanical Rage decreased from 200 to 150.
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The cost of Impact Drill decreased from 200 to 150.
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Subterranean Blitz’s damage reduction increased from 50% to 55%
Overlord
Section titled “Overlord”-
HP decreased from 16099 to 15294 (5% decrease).
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High-Explosive Ammo’s ATK reduction increased from 30% to 40%.
Sledgehammer
Section titled “Sledgehammer”- The EXP required to rank up increased by 25%.
Wraith
Section titled “Wraith”- The cost of Degeneration Beam decreased from 300 to 250.
Scorpion
Section titled “Scorpion”-
ATK increased from 10047 to 10650 (6% increase).
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Siege Mode’s range bonus increased from 80 to 100.
Phantom Ray
Section titled “Phantom Ray”-
The cost of Stealth Clock increased from 200 to 250.
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The cost of Sticky Oil Bomb decreased from 200 to 100.
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The cost of Burst Mode decreased from 250 to 200.
Equipment
Section titled “Equipment”- Nano Repair Kit adjusted from level 2 to level 3.
Unit drops
Section titled “Unit drops”- The cost of high-level Sandworm cards has been increased.
Others
Section titled “Others”-
Optimized the sound effects of the Phantom Ray.
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Fixed and optimized several localized texts based on community feedback.